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The following is a list of weapons shown in the Star Wars universe.

  • 1By type
Star Wars Saga Sniper Build

Star Wars The Complete Saga

Bandai Star Wars Biker Scout w/ Speeder Bike Model Kit Build and Review - Duration: 34:19. The Fwoosh 91,317 views.

By type[edit]

Ship-mounted[edit]

Ship-mounted weaponry in the Star Warsuniverse is often found on combat craft, though some merchant vessels and other non-combat spacecraft may have armaments to deter pirates. Ship-mounted combat weapons such as laser cannons, turbolasers as well as missiles are used for offensive and defensive purposes, roughly analogous to their modern equivalents.

Small ships, like the Rebel AllianceX-wing and Y-wing space-fighters are often armed with proton torpedoes, which deliver a devastatingly powerful blast, an example being those that were used to attack the main reactor of the Death Star.

Heavy ranged[edit]

The Star Wars universe makes use of fictional weapons that correspond in class to those of real-world armaments, those include mortars, grenades, land mines, missile launchers, shotguns, sniper rifles, and remote explosives.[1]

In Return of the Jedi, a disguised Princess Leia used a thermal detonator to help free Han Solo from his carbonite prison inside Jabba the Hutt's palace, by threatening to release the fail-deadly trigger if her demands were not met, impressing Jabba. The weapon has also been used in various Star Wars computer games, where it functions as a grenade. (i.e., Lego Star Wars II and Star Wars Battlefront II). Another weapon featured is the E-WEB heavy turret, a large, tripod mounted blaster seen in the Hoth battle, resembling a large machine gun. Other models of blaster cannons feature in the Star Wars Battlefront game.

Personal ranged[edit]

An F-11D blaster rifle used by First Order Stormtroopers in Star Wars: The Force Awakens.

The ray gun, the standard weapon of classic science fiction, is also the most common weapon in the Star Wars universe under the name 'blaster'. There are many variations of blasters: pistols, carbines, cannons, assault rifles and even machine guns.[1] For example, Princess Leia wielded a sporting blaster when her ship was boarded by Darth Vader's forces,[1][2] while Han Solo prefers his heavily modified blaster pistol (a BlasTech DL-44).[1] One of the most common and well-known blasters is the E-11 blaster rifle, the standard weapon of Imperial stormtroopers. Several of the Star Wars films' fictional weapons are modified from real-life blank-firing prop guns: Han Solo's pistol is a customized Mauser C96, while the stormtroopers carry Sterling submachine guns or the World War II-era German MG34 general purpose machine gun, most easily seen in the detention center break-in in Episode IV.

The bowcaster is a crossbow-like weapon carried by Chewbacca. Canonically, bowcasters were developed by the Wookiees and were a favorite weapon of theirs; other races were generally not strong enough to operate the cocking mechanism. They purportedly fired an explosive magnetically energized metal bolt called a quarrell.

The Geonosians featured in Episode II use sonic blasters[3] as their main weapons technology: utilising both handheld and turret mounted (as the LR1K cannon) versions of this technology. These sonic blasters deal damage by resonating an object at a certain frequency.

A rarer weapon type in the Star Wars universe is the slugthrower, which uses a chemical reaction to propel a projectile out of the weapon's barrel. 'Slugthrowers' work on the same principle as most modern and historic firearms and are used mostly by more primitive cultures, such as the Tusken raiders' bolt action and cycler rifles.[4]

Melee[edit]

The Star Wars universe also makes extensive use of melee weapons, such as staffs, swords, batons and whips. The most notable of those is the Lightsaber. The presence of those types of weapons allows for dramatic combat sequences such as lightsaber combat.

A Gaffii Stick or Gaderiffi is a durable bladed metal staff with a heavy end which appears similar to the medieval flanged mace. It is used as the primary weapon of the Tusken Raiders, and is known to non-Raiders as a 'Gaffii stick'. It is most often made of Krayt dragon horn or metal salvaged from space wrecks.

An electrostaff is a melee weapon which looks like a staff, but conducts energy fields at its ends which can cause severe damage to living tissue and inanimate objects alike. It is often utilized by General Grievous along with his bodyguards, the IG-100 MagnaGuards, and specialist Stormtrooper (Star Wars) in video games, such as Star Wars: The Force Unleashed 2. They are impenetrable to most weapons, including lightsabers, because they are supposedly made of the rare Phrik alloy. The appearance of this weapon in Star Wars: Episode III – Revenge of the Sith marked the first time a non-lightsaber weapon that could withstand the cutting power of a lightsaber in a Star Warsfilm was used. They range from simple staffs to complex weapons that can shoot mini-rockets out the end.

Similar to the electrostaff is the Z6 riot control baton, utilized by the First Order's riot control stormtroopers. These can also deflect and resist lightsabers in combat because the end of the weapon conducts a (non-lethal) energy field. The weapon can be spun in hand due to its rotating handle. It is shaped like a tonfa and colored white and black, much like the stormtroopers who wield them.

Other Star Wars media has extended the types of those weapons known to be used. The amphistaff is the primary anti-personnel living weapon of the Yuuzhan Vong. Amphistaff scales can produce an edge harder than a diamond's that can stop a lightsaber. In addition to its default staff/spear configuration, an amphistaff can be wielded as a whip or flail by selectively hardening parts of its body.[5]

Vibroweapons are a highly lethal class of melee weapon that utilises a generator, usually located on the weapon's hilt, to create supersonic vibrations.[6] Many variations of vibroweapon exist; due to the adaptable nature of vibroweapon generators, vibroweapons can be made out of axes, pikes, knives, and swords. At least as far back as 3956 BBY, vibroweapons have often been laced with Cortosis (a rare metal known to short out lightsabers). This allows the user of the vibroblade to defend their self against a lightsaber wielding opponent.[7] Vibroweapons have been used by characters in various media, such as Lando Calrissian[8] from the Star Wars movies and Mission Vao from Star Wars: Knights of the Old Republic. The Emperor's Imperial guards, as seen in Return of the Jedi, use Force Pikes. These not only have a vibrating power tip, but can be set to deliver an electric stun charge. In order to allow this conductivity, the shaft of the force pike is made of reinforced graphite. Not only does this allow the pike to flex to absorb impact rather than breaking, but also means the weapon weighs no more than 7 kg and can therefore be handled with extreme swiftness and agility for a weapon of its length.[9]

Lightsabers[edit]

Star Wars Saga Sniper Build
Kylo Ren's cross-bladed lightsaber.

Lightsabers were generally used by the Jedi and the Sith, along with most other Force users.

A standard lightsaber is a sword-like weapon that emits a plasma blade from its metal hilt. The blade can be found in a variety of colors and can cut through virtually any material.[9]

See also[edit]

Bibliography[edit]

  • Sansweet, Stephen J. (1998). Star Wars Encyclopedia. The Ballantine Publishing Group. ISBN0-345-40227-8.
  • Slavicsek, Bill, Collins, Andy, and Wiker, JD (2002). Revised Core Rulebook (Star Wars Roleplaying Game). Lucas Books. ISBN0-7869-2876-X.CS1 maint: Multiple names: authors list (link)
  • Grubb, Jeff & Stephens, Owen K.C. (2002). Arms and Equipment Guide (Star Wars Roleplaying Game). Lucas Books. ISBN0-7869-2782-8.
  • Stephens, Owen K. C. (2001). Starships of the Galaxy (Star Wars Roleplaying Game). Lucas Books. ISBN0-7869-1859-4.
  • Star Wars.com (2008). 'Databank: Lightsaber'.
  • Sansweet, Stephen J. (1998). Star Wars Encyclopedia. The Ballantine Publishing Group. ISBN0-345-40227-8.
  • Slavicsek, Bill, Collins, Andy, and Wiker, JD (2002). Revised Core Rulebook (Star Wars Roleplaying Game). Lucas Books. ISBN0-7869-2876-X.CS1 maint: Multiple names: authors list (link)
  • Grubb, Jeff & Stephens, Owen K.C. (2002). Arms and Equipment Guide (Star Wars Roleplaying Game). Lucas Books. ISBN0-7869-2782-8.
  • Stephens, Owen K. C. (2001). Starships of the Galaxy (Star Wars Roleplaying Game). Lucas Books. ISBN0-7869-1859-4.
  • Grubb, Jeff & Stephens, Owen K.C. (2002). Arms and Equipment Guide (Star Wars Roleplaying Game). Lucas Books. ISBN978-0-7869-2782-1.
  • Stephens, Owen K. C. (2001). Starships of the Galaxy (Star Wars Roleplaying Game). Lucas Books. ISBN978-0-7869-1859-1.

References[edit]

  1. ^ abcdStar Wars Battlefront II
  2. ^Star Wars Episode IV: A New Hope, 1977
  3. ^Star Wars Episode II: Attack of the Clones
  4. ^Star Wars: Battlefront II (2005)
  5. ^Sansweet, Stephen J. (1998). Star Wars Encyclopedia. The Ballantine Publishing Group. ISBN978-0-345-40227-1.
  6. ^'Vibro-ax at the Star Wars databank'. Archived from the original on 2008-01-04. Retrieved 2008-01-11.
  7. ^Star Wars: Knights of the Old Republic (2003)
  8. ^'Vibro-ax at the Star Wars databank: Expanded Universe'. Archived from the original on 2008-03-31.
  9. ^ abSmith, Bill (1998). Star Wars: The Essential Guide to Weapon and Technology. London: Boxtree. p. 62. ISBN0 7522 2338 0.

External links[edit]

  • The Parts of Star Wars - a detailed website on the weapons of the Star Wars saga
Retrieved from 'https://en.wikipedia.org/w/index.php?title=List_of_Star_Wars_weapons&oldid=903847236'
Lego Star Wars:
The Complete Saga
Developer(s)
  • TT Fusion (handheld/mobile)
Publisher(s)
  • Feral Interactive (OS X)
  • Warner Bros. Interactive Entertainment (mobile)
Director(s)Jon Burton
Programmer(s)John Hodskinson
Artist(s)James Cunliffe
Composer(s)
SeriesLego Star Wars
Platform(s)
Release
  • Nintendo DS, PlayStation 3, Wii, Xbox 360
    • NA: 6 November 2007
    • AU: 7 November 2007
    • EU: 9 November 2007 (X360, PS3)
    • EU: 16 November 2007 (Wii, DS)
  • Windows
  • 13 October 2009
  • OS X
  • 16 November 2010
  • iOS
  • 12 December 2013
  • Android
  • 1 January 2015
Genre(s)Action-adventure
Mode(s)Single-player, multiplayer

Lego Star Wars: The Complete Saga is a Lego-themed action-adventurevideo game based on the Lego Star Wars line of toys. It is a combination of the game Lego Star Wars: The Video Game and its sequel Lego Star Wars II: The Original Trilogy, which spans the first six episodes of the Star Wars saga. The game was announced by LucasArts on 25 May 2007 at Celebration IV and was released for the Xbox 360, PlayStation 3, Wii, and Nintendo DS on 6 November 2007 in North America. The compilation title was released for the PC on 13 October 2009 in the US.[1] Its sequel, Lego Star Wars III: The Clone Wars, was released in March 2011. The Mac OS X version of the game was released on 12 November 2010 by Feral Interactive.[2] A version of the game for iOS was released on 12 December 2013, and for Android on 1 January 2015.

  • 2Development

Gameplay[edit]

The mission for the game is to collect Gold Bricks while successfully progressing through the entire story. The Complete Saga spans the events that take place from the Trade Federation negotiations above Naboo in Star Wars Episode I - The Phantom Menace to the attack on the second Death Star above Endor in Return of the Jedi.

In the Wii, PlayStation 3 and Xbox 360 versions there are 160 to collect; 120 of these are for the main levels. For iOS, there are 200 overall. There are three for each of the levels. One is for completing the level in story mode, the second is for achieving 'True Jedi' status by collecting a certain amount of studs/coins, and the third is by collecting 10 LEGO 'minikit' canisters, which are hidden across the level. For iOS, there are 200 Gold Bricks overall with an additional available for each level with the completion of a challenge mode where the player must find the 10 hidden blue minkits.

There are 20 gold bricks for completing the Bounty Hunter missions, which involve capturing key figures of the Old Republic and Rebellion for Jabba the Hutt. There are 6 further gold bricks for completing the bonus missions and another 14 available to purchase at the Cantina.

Overall, there are 36 story levels, 20 bounty hunter missions, and 6 bonus levels (two Lego Cities, two story levels (Anakin's Flight and A New Hope, the latter of which was a special unlockable level found in Lego Star Wars: The Video Game), and the original Mos Espa Pod Race and Gunship Cavalry levels).

Most of the story levels are the same as those found in their respective original games.[3] This game incorporates two previously deleted levels: 'Anakin's Flight' and 'Bounty Hunter Pursuit,' which at one time were intended to appear in Lego Star Wars: The Video Game but were cut during development. 'Anakin's Flight' is based on the Naboo space battle against the droid control ship seen in The Phantom Menace. It was originally envisioned as a rail-shooter level, but was changed to the free-roam style used in almost all vehicles levels in the game. 'Bounty Hunter Pursuit,' focuses on Obi Wan Kenobi and Anakin Skywalker pursuing bounty hunter Zam Wesell across Coruscant from Attack of the Clones. It was also made into a free-roam level, but unlike 'Anakin's Flight' was incorporated into Episode II. (In Lego Star Wars: The Video Game, there were only five story levels for Attack of the Clones rather than the standard of six levels per episode for all other episodes).

The 'Mos Espa Podrace' and 'Gunship Cavalry' story levels have been redesigned, although the versions from their respective original games are present as bonus levels. 'Battle over Coruscant,' though, remains the same except players can change vehicles in free-play. New additions to The Complete Saga include a 2-player Battle Arena mode called 'Arcade Mode', new minikit vehicle bonus missions, the red power bricks from Lego Star Wars II: The Original Trilogy returning and being incorporated into the prequel trilogy levels, and 10 additional bounty hunter missions add new challenges to the Prequel Trilogy portions originally seen in Lego Star Wars: The Video Game.

The Episodes I, II, and III levels have been updated so that characters can build and ride vehicles, wear helmets and gain access to bounty hunter and stormtrooper areas. Prequel trilogy characters now have the ability to dodge blaster fire and have their own special melee attack (for example, Chewbacca rips off arms). New Force moves are included (force lightning and force choke). New characters have also been added, bringing the total up to 160. Indiana Jones is an unlockable playable character (to foreshadow Lego Indiana Jones: The Original Adventures).[4]

Development[edit]

Traveller's Tales created the Complete Saga in response to the success of the original game and its sequel with LucasArts publishing the game.[5]

Variations between platforms[edit]

The Xbox 360 and PlayStation 3 versions allow for co-op play online, and support for high definition on HDTVs. The Wii version includes motion-sensitive inputs and the Nintendo DS version incorporates exclusive touch-screen action and challenges. All of the console versions feature support for the SD resolutions of 480i and 480p, and the Xbox 360 and PlayStation 3 versions feature the HD resolutions of 720p, 1080i and 1080p, all of which are available in both 4:3 and 16:9 aspect ratios. The PlayStation 3 version also allows the use of Sixaxis' motion-sensing, which allows the player to drive vehicles on the PlayStation 3.

On the Wii version, the motion-sensing Wii Remote gives the player an option to use gestures to make actions faster, such as swinging a Lightsaber and using the force as a Lighsaber-wielding character, melee attacks and grappling with blaster-wielding characters, as well as other general actions such as building. The speed of these depend on the intensity with which the player performs the gestures.

The Xbox 360 and PlayStation 3 versions do not have a V-Sync feature which later Lego video games have, meaning that there is a possibility of tearing in the image despite the fact that they are running in progressive scan mode, depending on the HDTV's native resolution & refresh rate, due to the simplistic nature of the engine. The Nintendo DS version allows multi-player co-op similar to the console versions, however it is only available on an ad-hoc connection with two Nintendo DS devices. Additionally, the Nintendo DS version does not add any new levels or playable characters, and several levels have been removed. However it does introduce a few new-mini games which use the device's touch screen and are not seen on any other platform.

The iOS version is available as a free download on the App Store, with Episode I able to be played for free. Episodes II through VI though are available through in-app purchase. Co-op play is currently unsupported. The Cantina Shop and Character Customization aspects of the game were initially restricted until the player purchased an episode bundle. Following user criticism, this was changed in a later update. The iOS version has since been ported to Android and released via the Google Play Store and Amazon Appstore.

Reception[edit]

Reception
Aggregate scores
AggregatorScore
GameRankings81.07% (X360)[6]
81.78% (PS3)[7]
80.39% (Wii)[8]
81.00% (DS)[9]
Metacritic80/100[10][11][12][13]
Review scores
PublicationScore
1UP.comB[14][15][16][17]
GameSpot7.5/10 (X360, PS3)[18][19]
7.0/10 (Wii)[20]
IGN8.0/10[5][21][22][23]

The game received generally positive reviews. On aggregate review website Metacritic, the game attained overall scores of 80 out of 100 on all platforms.[10][11][12][13]

In April 2009, the game was the fourth-highest selling on the Wii, and ninth for the DS.[24] By 2 May 2009, the game's worldwide sales total exceeded 3.4 million.[25]Guinness World Records Gamer's Edition 2009 ranked The Complete Saga as the 23rd greatest video game of all time.[26] The game was nominated for Best Video Game at the 2012 Kids' Choice Awards, but lost to Just Dance 3.[27]

References[edit]

  1. ^'LEGO Star Wars: The Complete Saga PC'. Newegg. Retrieved 17 March 2012.
  2. ^'Feral Interactive: LEGO Star Wars: The Complete Saga'.
  3. ^'Lego Star Wars: The Complete Saga Game Info'. Retrieved 17 March 2012.
  4. ^'Indiana Jones Gameplay'. GameTrailers. 1 October 2007. Retrieved 17 March 2012.
  5. ^ abGeddes, Ryan (10 November 2007). 'Lego Star Wars: The Complete Saga Xbox 360 Review'. IGN. Retrieved 17 March 2012.
  6. ^'Lego Star Wars: The Complete Saga Xbox 360'. GameRankings. Retrieved 17 March 2012.
  7. ^'Lego Star Wars: The Complete Saga PS3'. GameRankings. Retrieved 17 March 2012.
  8. ^'Lego Star Wars: The Complete Saga Wii'. GameRankings. Retrieved 17 March 2012.
  9. ^'Lego Star Wars: The Complete Saga DS'. GameRankings. Retrieved 17 March 2012.
  10. ^ ab'Lego Star Wars: The Complete Saga Xbox 360'. Metacritic. Retrieved 17 March 2012.
  11. ^ ab'Lego Star Wars: The Complete Saga PS3'. Metacritic. Retrieved 17 March 2012.
  12. ^ ab'Lego Star Wars: The Complete Saga Wii'. Metacritic. Retrieved 17 March 2012.
  13. ^ ab'Lego Star Wars: The Complete Saga DS'. Metacritic. Retrieved 17 March 2012.
  14. ^Frechette, Jay (24 January 2008). 'Lego Star Wars: The Complete Saga Xbox 360 Review'. 1UP.com. Archived from the original on 8 November 2015. Retrieved 17 March 2012.
  15. ^Frechette, Jay (24 January 2008). 'Lego Star Wars: The Complete Saga PS3 Review'. 1UP.com. Archived from the original on 4 March 2016. Retrieved 17 March 2012.
  16. ^Frechette, Jay (24 January 2008). 'Lego Star Wars: The Complete Saga Wii Review'. 1UP.com. Archived from the original on 5 March 2016. Retrieved 17 March 2012.
  17. ^Frechette, Jay (24 January 2008). 'Lego Star Wars: The Complete Saga DS Review'. 1UP.com. Archived from the original on 5 March 2016. Retrieved 17 March 2012.
  18. ^Davis, Ryan (7 November 2007). 'Lego Star Wars: The Complete Saga Xbox 360 Review'. GameSpot. Archived from the original on 29 April 2012. Retrieved 17 March 2012.
  19. ^Davis, Ryan (7 November 2007). 'Lego Star Wars: The Complete Saga PS3 Review'. GameSpot. Archived from the original on 24 January 2013. Retrieved 17 March 2012.
  20. ^Davis, Ryan (7 November 2007). 'Lego Star Wars: The Complete Saga Wii Review'. GameSpot. Archived from the original on 23 January 2013. Retrieved 17 March 2012.
  21. ^Geddes, Ryan (10 November 2007). 'Lego Star Wars: The Complete Saga PS3 Review'. IGN. Retrieved 17 March 2012.
  22. ^Geddes, Ryan (10 November 2007). 'Lego Star Wars: The Complete Saga Wii Review'. IGN. Retrieved 17 March 2012.
  23. ^Harris, Craig (12 November 2007). 'Lego Star Wars: The Complete Saga DS Review'. IGN. Retrieved 17 March 2012.
  24. ^Kohler, Chris (15 May 2009). 'April 2009's Top 10 Game Sales, By Platform'. Wired. Retrieved 1 November 2009.
  25. ^Williams, Jenny (2 May 2009). 'Lego and Star Wars Celebrate 10 Years Together!'. Wired. Retrieved 18 February 2010.
  26. ^Ransom-Wiley, James (26 February 2009). 'Guinness pours out its Top 50 Games of All Time'. Joystiq. Retrieved 24 January 2010.
  27. ^'2012 Nickelodeon Kids' Choice Awards :: Hosted by Will Smith'. web.archive.org. 3 April 2012. Retrieved 3 April 2012.

External links[edit]

Saga
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Lego_Star_Wars:_The_Complete_Saga&oldid=904154778'
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