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Call of Duty: Black Ops III | |
---|---|
Developer(s) | Treyarch[a] |
Publisher(s) | Activision[b] |
Director(s) | Jason Blundell Dan Bunting |
Producer(s) | Ben Brickman Sam Nouriani |
Designer(s) | Gavin Locke |
Artist(s) | Colin Whitney |
Writer(s) | Craig Houston |
Composer(s) | Jack Wall[1][c] |
Series | Call of Duty |
Engine | IW engine |
Platform(s) | Microsoft Windows MacOS PlayStation 3 PlayStation 4 Xbox 360 Xbox One |
Release | November 6, 2015 |
Genre(s) | First-person shooter |
Mode(s) | Single-player, multiplayer[d] |
Call of Duty: Black Ops III is a first-person shooter video game, developed by Treyarch and published by Activision. It is the twelfth entry in the Call of Duty series and the sequel to the 2012 video game Call of Duty: Black Ops II. It was released on Microsoft Windows, PlayStation 4, and Xbox One on November 6, 2015. A feature-limited version developed by Beenox and Mercenary Technology that only supports multiplayer modes was released on PlayStation 3 and Xbox 360 and was also the final Call of Duty title released on those platforms.
Black Ops III takes place in 2065, 40 years after the events of Black Ops II, in a world facing upheaval from climate change and new technologies. Similar to its predecessors, the story follows a group of black ops soldiers. The game's campaign is designed to support 4-player cooperative gameplay, allowing for bigger, more open level design and less corridor shooting. As the player character is cybernetically enhanced, players have access to various special activities. The game also features a standalone Zombies mode, and a 'Nightmares' mode which replaces all enemies as zombies.
Announced on April 26, 2015, the game is the first Call of Duty video game released after Activision parted with Microsoft Studios and partnered with Sony Computer Entertainment, which secured the timed exclusivity of the game's downloadable content. Upon release, the game received generally positive reviews from critics, albeit slightly lower than the previous two games in the sub-series, with critics praising the gameplay, Zombies mode, and amount of content. However, it was criticized for its story, absence of fan favorite story mode characters, and its lack of innovation. The seventh-generation console versions in particular were criticized for the lack of a campaign and numerous features, as well as it being online-only. It was a commercial success, with it becoming the top-selling retail game in the US in 2015, and one of the most successful titles released for the eighth generation of video game consoles. A sequel, Call of Duty: Black Ops 4, was released in October 2018.
- 1Gameplay
- 2Plot
- 2.1Single-player campaign
- 2.3Zombies
- 3Development
- 4Marketing
- 5Reception
Gameplay
Campaign
The campaign in Black Ops III is designed to support 4-player cooperative gameplay, allowing for bigger, more open level design and less corridor shooting. In addition, the player can customize their character's appearance and clothing. The campaign features its own progression system, featuring unlock tokens which must be used to acquire different weapons and gears as they progress through the campaign.[2] The game features a 'realistic' difficulty mode, in which players will get defeated if they are hit by one bullet.[3] Finishing all campaign missions will also unlock 'Nightmares' mode, where players can replay the entire campaign with a new narrative, as well as zombies replacing most of the normal enemies.
Multiplayer
The multiplayer introduces a new momentum based movement system, which utilizes thruster packs to allow players to perform slow boosts into the air, as well as perform wall running and sliding, all the while giving players complete gun control.[4] In addition to the Pick 10 class system from Black Ops II, Treyarch implemented a character system called 'Specialists', where players can pick from 9 different soldiers, each with either a special weapon or ability unique to them. In a later update, a tenth specialist named Blackjack was added to the game. Blackjack is able to mimic the abilities of other specialists, and is only playable for a short amount of time upon completing a set of challenges.[5][6] A new 'Gunsmith' feature offers aesthetic variations in weapon attachments, allowing various weapon customization combinations.[7] The Paintshop feature allows players to create their own custom prints onto specific portions of a gun, further emphasizing the depth of customization in the game.[8]
Zombies
Zombies features a new XP progression system, which allows players to unlock items in a similar fashion to multiplayer and campaign. Unlockable items include 'Gobblegums', which grant players with temporary bonuses, and weapon kits that allow players to modify the appearance and attributes of the guns with various camos and attachments. Shadows of Evil was revealed as a new map for the Zombies mode on July 9, 2015 at San Diego Comic-Con International 2015.[9] The map features four brand new characters: Nero the Magician, Jessica the Femme Fatale, Vincent the Cop and Campbell the Boxer as the main cast, and takes place in a new setting called Morg City.[10] 'The Giant' includes the original characters, Tank Dempsey, Edward Richtofen, Nikolai Belinski and Takeo Masaki. These characters return from the Black Ops II map 'Origins', in their alternate timeline versions. They reappear in the DLC maps 'The Giant', 'Der Eisendrache', 'Zetsubou no Shima', 'Gorod Krovi' and 'Revelations'. The zombies gamemode involves a story, which links with every DLC. On May 16, 2017 Treyarch released a fifth DLC including the remastered versions of Zombies maps from their previous Call of Duty games, called 'Zombies Chronicles'. These maps are 'Nacht der Untoten', 'Verrückt', 'Shi No Numa', 'Kino der Toten', 'Ascension', 'Shangri La', 'Moon' and 'Origins'. These maps retain most of the original aesthetics updated with Black Ops III's graphics engine, while also add in the gameplay elements of Black Ops III, such as Gobblegums and Weapon Kits.[11]
Plot
Single-player campaign
Setting and characters
Call of Duty: Black Ops III takes place in 2065, 40 years after the events of Black Ops II, in a world facing upheaval from conflicts, climate change and new technologies. A Third Cold War is ongoing between two global alliances, known as Winslow Accord and Common Defense Pact. In response to the drone assaults caused by narco-terrorist Raul Menendez in 2025, several countries around the world have developed Directed Energy Air Defense systems that render conventional air forces virtually useless. As such, most of the warfare between countries is done by covert operatives fighting behind enemy lines. Military technology has progressed to the point where robotics play a major role in combat, and both fully robotic humanoid drones and cyborg supersoldiers have been developed to fight in the battlefield. There is speculation and fear about an eventual robotic takeover.
Like previous installments in the Black Ops series, the campaign follows a team of black ops soldiers,[12] who work for Winslow Accord. The player character (voiced by Ben Browder if male and Abby Brammell if female) and Jacob Hendricks (Sean Douglas) are members of the faction's wetwork team, while Commander John Taylor (Christopher Meloni) and his team Sebastian Diaz (Reynaldo Gallegos), Sarah Hall (Katee Sackhoff), and Peter Maretti (Ary Katz), compose the faction's cybernetics division.[13][14]Rachel Kimsey voices CIA agent Rachel Kane, Robert Picardo voices the Coalescence Corporation CEO Sebastian Krueger, Tony Amendola voices the therapist Dr. Yousef Salim, and Lynn Chen voices the 54 Immortals criminal organization leader, Goh Xiulan. NFL running back Marshawn Lynch makes a cameo appearance in the game as a 54 Immortals mercenary.
Included in the game is the 'Nightmares' campaign mode, which is a retelling of the main campaign with the plot changed to incorporate zombies and other supernatural beings. In this campaign, the lethal Virus 61-15 is released in various cities around the world, turning whoever it infects into zombies. In response, the governments of the world seal off the worst infected areas into Quarantine Zones and form the Deadkillers, cybernetic soldiers trained to exterminate zombies.
Story
On October 27, 2065, the Winslow Accord black ops initiate a successful mission in Ethiopia to rescue hostages from the tyrannical Nile River Coalition. However, the Player is critically wounded by a combat robot. Rescued by Taylor, the Player undergoes cybernetic surgery to save their life, being installed with a direct neural interface (DNI) and receiving virtual training from Taylor and his team during surgery. Hendricks also undergoes surgery.
After five years of wetwork, the Player and Hendricks are put under the command of Rachel Kane and tasked with investigating a CIA black site in Singapore that has gone quiet. They find the site attacked by the 54 Immortals and the site's data stolen. Kane concludes that Taylor and his team defected and murdered the staff. The Player and Hendricks then disguise themselves as arms dealers and meet up with the 54 Immortals. The mission goes awry when their cover is blown, causing the death of one of the 54i's leaders, Goh Min. They manage to recover data regarding Taylor's last known location, a facility of the Coalescence Corporation in Singapore (destroyed ten years prior in a mysterious explosion that killed 300,000 people and turned most of the island's east inhospitable).
The Player and Hendricks travel to the facility, and discover a hidden CIA research laboratory. The pair find Diaz leaking CIA information and are forced to kill him. Interfacing with Diaz's DNI, Hendricks discovers Taylor is trying to find the survivors of the explosion: Sebastian Krueger and Dr. Yousef Salim. The leaked information allows the Immortals to capture Kane. The Player disobeys Kane's orders to leave and rescues her by killing Immortals' other leader, Goh Min's sister Xiulan. The trio then head to Egypt and find Salim, who reveals that he performed secret DNI experiments involving comforting humans via a calming exercise involving imagining a frozen forest.
Salim is then interrogated and executed by Taylor. The Player, Hendricks and Kane pursue Taylor with assistance from the Egyptian Army. After killing Hall, the Player connects to her DNI and encounters Corvus, a gestalt intelligence created during the experiments to monitor thoughts of DNI users which malfunctioned, causing the explosion. Infecting Taylor and his team, Corvus made them obsessed with finding the forest, with the Player and Hendricks also becoming infected after interfacing with Hall and Diaz.
After killing Maretti, the pair track down Taylor in Cairo. After wounding the Player, Taylor manages to resist Corvus and tear his DNI out, sparing the Player. However, Hendricks then succumbs to Corvus and kills Taylor before abandoning the Player, leaving for Zürich to find Krueger. The Player races to Zürich with Kane to stop him. Reaching Zürich's Coalescence Corporation, the pair find Corvus caused the explosion with the gas Nova 6. Kane attempts to contain it, but Corvus locks her in the compound room, leaking the gas to kill her in front of a helpless Player.
Continuing on, the Player finds Hendricks holding Krueger hostage. After Hendricks kills Krueger, the Player kills him in turn. The Player then tries to kill themselves to end Corvus' infection, but ends up in a simulated frozen forest, created by Corvus to retain the consciousness of dead DNI users. Taylor, still alive after becoming a glitch in the forest, reunites with the Player, stating that they must purge their DNI to end Corvus. With Taylor's help, the Player resists Corvus' last-ditch manipulation and purges their DNI, erasing the virus. Stumbling out of the Zurich headquarters, the Player identifies themselves to Zürich Security Forces as 'Taylor'.
Taylor's mission reports reveal that the Player actually died during their cybernetics surgery due to complications. The resulting events until Taylor's death occur in a simulation deviating from Taylor and Hendricks's experience of hunting down Dylan Stone and his team (Javier Ramirez, Alice Conrad, and Joseph Fierro), their teammates who defected after finding the CIA black site. The Player's consciousness is shown living in Taylor's mind throughout the simulation, indicating that the Player manages to take over Taylor's body after his simulated death until the DNI purge sees Corvus erased and Taylor regains control.
Nightmares
The Player wakes up only to be told by Dr. Salim that they are dead, and that the Player must recount their memories. The Player tells Dr. Salim that they are a Deadkiller who was sent to investigate the disappearance of Taylor's Deadkiller team. However, upon investigating, the Player and Hendricks discover that Taylor's team has used their DNI connections to disable the Quarantine Zone defenses all over the world. Teaming up with Rachel Kane, the Player and Hendricks chase Taylor's team all from Singapore to Egypt, eventually being forced to kill the entire team. However, Hendricks is infected by the same virus that turned Taylor and his team mad, and heads for Zurich. The Player discovers that Dr. Salim is in fact Deimos, the demigod responsible for unleashing the undead plague on humanity. Deimos had entered the Player's mind when they interfaced with Hall, and attempts to manipulate them into opening a portal to his home dimension, Malus. The Player is then contacted by another demigod, Dolos, who is sympathetic to humanity and seeks to kill Deimos, her brother. Dolos transports both the Player and Deimos to Malus, where Deimos is vulnerable. Under Dolos' guidance, the Player kills Deimos, ending the undead plague on Earth, but trapping the Player in Malus. Dolos then explains to the Player that her true plans are to kill every other demigod and supernatural being that can challenge her, and the Player agrees to help her.
Multiplayer
The Multiplayer mode of Black Ops III features a shared narrative setting with the campaign, in which players battle in virtual simulations across a variety of battlefields, while wielding the avatars of nine elite soldiers, referred to collectively as 'Specialists': infantry grunt Donnie 'Ruin' Walsh; scoutswoman Alessandra 'Outrider' Castillo; engineer David 'Prophet' Wilkes; demolitions expert Erin 'Battery' Baker; 54 Immortals enforcer He 'Seraph' Zhen-Zhen; survivalist Tavo 'Nomad' Rojas; specialized combat robot 'Reaper'; assassin 'Spectre'; and arsonist Krystof 'Firebreak' Hejek.
Through progression of each Specialist, players can unlock audio logs that provide backstories of each of the soldiers. Full progression of all Specialists unlocks a final audio log, in which an unknown informant reports to their superior about keeping tabs on 'eight other soldiers', implying that one of the Specialists is not a simulated avatar, but the real person injecting themselves into the simulation to monitor the others.
Zombies
Settings and characters
Like in previous games, the Zombies storyline in Call of Duty: Black Ops III is told in an episodic format, with one map, 'Shadows of Evil', available at launch, and the rest to follow in the downloadable content season. 'Shadows of Evil' focuses on a new group of characters: Nero Blackstone (Jeff Goldblum), Jessica Rose (Heather Graham), Jack Vincent (Neal McDonough) and Floyd Campbell (Ron Perlman), who reside in the fictional Morg City. Treyarch describes the new characters as 'troubled individuals' with 'a long and sordid history of past misdeeds'. The four characters are thrown into a twisted version of the city, overrun by zombies, and are guided by a mysterious, unreliable figure called the Shadowman (Robert Picardo).[10]
'Shadows of Evil' acts as a prologue that leads into the core storyline, focusing on the Dimension 63 version of the original characters: 'Tank' Dempsey (Steven Blum), Nikolai Belinski (Fred Tatasciore), Takeo Masaki (Tom Kane) and Edward Richtofen (Nolan North), who were introduced in the Black Ops II map 'Origins', referred to collectively as Primis.[e] Their story continues from where 'Origins' left off, as they attempt to prevent the events of the original timeline from ever occurring across the multiverse. Other characters include the leader of Group 935, Doctor Ludvig Maxis (also voiced by Tatasciore), and his daughter Samantha.[15] The downloadable content maps feature the original versions of Primis, referred to as Ultimis,[f] and reintroduce various minor characters mentioned/featured in previous games, including Group 935 scientist Doctor Groph (also voiced by Blum), the OSS spy Peter McCain, Dr. Maxis' assistant Sophia (Christa Lewis),[16] the Ascension Group scientist Gersh, as well as introduces the mysterious omnipotent being Doctor Monty (Malcolm McDowell). Robert Picardo also briefly reprises his role from Call of Duty: Black Ops as United States Secretary of Defense Robert McNamara.
Story
Following the event of 'Origins' in Dimension 63, Doctor Ludvig Maxis, whose brain resided in a mechanical drone at the time, arrives at Agartha and is given a new body by Doctor Monty, a self-proclaimed omnipotent being and member of the Order of the Keepers. After helping to cleanse the soul of his daughter Samantha from the original timeline, Monty instructs Maxis to retrieve an artifact called the Summoning Key, a powerful artifact that can fix their world back to its original state. To do so, Maxis instructs his friend Doctor Edward Richtofen to retrieve the Kronorium, an ancient book detailing the events of every universe and dimension, which contains the location of the Key.
After learning of the Key's location, Richtofen travels to Dimension 63 and arrives in Morg City in 1944, where the Apothicons, former Keepers who were corrupted and mutated by the dark energy of the Aether, manipulated four individuals: Jessica Rose, a burlesque dancer; Jack Vincent, a corrupt cop; Floyd Campbell, an up-and-coming boxer; and Nero Blackstone, a washed-up magician. Misled into doing the bidding of the head Apothicon named the Shadowman, the four opened a rift beneath the city using the Summoning Key, thereby freeing an ancient Apothicon beast. With the Keepers' aid, the four manage to trap the Shadowman inside the Key, and banish the beast from their dimension. Before they could retrieve the Summoning Key from the Keepers, however, Richtofen snags the Key from them, thanks them for their effort and exits through a portal, leaving the four and the rest of Dimension 63 to be doomed by the Apothicons. Richtofen travels to Dimension 2210 and collects the soul of his alternate self, then releases the soul to Agartha, where Monty gives the soul a child's body, and calls him Eddie.
The Dimension 63 versions of 'Tank' Dempsey, Nikolai Belinski, and Takeo Masaki pursue Richtofen in his interdimensional journey, and arrive in the Der Riese facility in the original timeline, only moments after Maxis and Samantha were teleported away by the original Richtofen. The three attempt to convince him to awaken their original selves, but are interrupted by the Dimension 63 Richtofen, who appears out of the teleporter and kills his counterpart, triggering various timeline fractures. The four then band together to fend off the zombie horde once more; eventually, they activate a beacon within the facility, allowing Maxis to locate them from Agartha.
In pursuit of the original Dempsey, the four then travel to Der Eisendrache, Group 935's fortress in Austria. Despite Group 935 member Doctor Groph's attempt at preventing the group from retrieving the test subject, he ultimately fails and perishes when Richtofen overrides the castle's defense system and sends a barrage of missiles to destroy the moon and Group 935's base on it. As the four retrieve the original Dempsey, Richtofen reveals his plan to prevent their original incarnations from wreaking havoc upon the universe. Dimension 63 Dempsey then volunteers to kill his own counterpart before allowing Richtofen to absorb his soul with the Key.
Afterwards, the group attempts to teleport to a new fractured timeline to locate the original Takeo, who is held prisoner at a Pacific island by the Japanese research group Division 9. They discover that Division 9 had been experimenting with plant life mutation using Element 115, with the original Takeo also a victim of the experimentation. After they manage to release him from the mutation, Dimension 63 Takeo is shocked to learn that the Emperor of Japan betrayed his original self and sent him to this island out of petty jealousy. The original Takeo proceeds to commit seppuku, with his Dimension 63 self decapitating him. After absorbing the original Takeo's soul with the Key, Richtofen takes the crew to Alcatraz in Dimension 63, where they retrieve several blood vials, the purpose of which he refuses to explain at the time. This travel to Alcatraz will become unsuccessful in the Black Ops 4 story causing a divergent path to emerge for the four protagonists.
The crew then teleports to another fractured timeline and lands in a war-torn Stalingrad in 1945, where the Soviet Union has stolen Group 935's technology to create their own giant robots and mechanical soldiers, while Germany is aided by ancient dragons resurrected and bred by Division 9. As the crew traverses across the city, they are forced to help Sophia, Maxis' former assistant who has been transformed into a machine, to initiate the Ascension Protocol, allowing her to gain knowledge of interdimensional travel. Monty also introduces himself to the crew, as he informs them of the state of the multiverse. Amidst the chaos, the original Nikolai, who has taken control of a modified drone unit, teams up with the group to destroy the alpha dragon. However, upon the dragon's death, Nikolai refuses to surrender, forcing the four to take out his drone. The original Nikolai is angered by his Dimension 63 self as he mentions their deceased wife, and attempts to shoot him, only to be killed in retaliation. With all souls collected, Richtofen calls out to Maxis to summon a portal, and release the souls into it.
The group returns to Agartha and arrives in 'The House', a place built by Monty to prevent all forces of evil from infecting it, ensuring the safety of the children (Samantha and cleansed versions of the original souls in child form). After sealing off the House from the rest of the multiverse, Maxis is manipulated by the voice of the Shadowman into releasing him upon contact with the Summoning Key. The Shadowman then uses his power to merge various other dimensions, including the Dark Aether, allowing the Apothicons to enter and wreak havoc. Richtofen and the crew manage to help Sophia enter the dimension, and with her assistance, retrieve the Summoning Key and the Kronorium. They then confront the Shadowman together, and defeat him once and for all using the combined power of the two artifacts. Maxis, who still resides within the Key, then absorbs the souls of the children into the Key, and joins Sophia as they fly toward the Apothicon sun, banishing all Apothicon presences from Agartha. Richtofen and the crew are able to remain in the dimension without fading from existence, thanks to the blood vials they retrieved earlier. Monty, worried about the four becoming a paradox in his perfect world, contemplates between erasing their existence and sending them to a distant corner of the universe. In a moment, the four begin to fade away, then reappear in ancient medieval times, where they would be remembered as 'Primis', heroes who aided the Keepers in sealing away the Apothicons in the Great War, effectively 'completing the cycle' of the universe.
Development
Call of Duty: Black Ops III is the twelfth game in the Call of Duty franchise, and the fourth entry in the Black Ops series. The game was the second to benefit under publisher Activision's three-year development cycle, the first being Call of Duty: Advanced Warfare. The cycle allows each of the development teams of the Call of Duty series (Infinity Ward, Treyarch, and Sledgehammer Games) to develop games in a three-year timespan, as opposed to the two allowed previously. Black Ops III uses a heavily modified version of the IW engine used previously in Black Ops II.[17]
On June 9, 2015, versions for the PlayStation 3 and Xbox 360 were confirmed to be under development by Beenox and Mercenary Technology. These versions lack some features available on other platforms, such as the game's campaign mode.[18][19] On June 15, 2015, it was announced that as part of a new exclusivity deal with Sony Computer Entertainment, all downloadable content for future Call of Duty games, beginning with Black Ops III, would be released first on PlayStation platforms as timed exclusives. This ends a similar exclusivity deal with Microsoft dating back to Call of Duty 4: Modern Warfare.[20]
A multiplayer beta was released for the PlayStation 4 on August 18, 2015,[21] and was released for the Xbox One and Microsoft Windows on August 26, 2015.[22][23] All versions of the multiplayer beta ran for six days.
Music
Jack Wall, who previously composed the score for Call of Duty: Black Ops II, returned along with Treyarch's Audio Director Brian Tuey to compose the score for the game. The game also featured an instrumental score entitled 'Jade Helm', provided by Avenged Sevenfold, for use in the multiplayer mode.[24] Additionally, both Wall, Tuey and Treyarch's Sound Designer Kevin Sherwood contributed to the composition of the Zombies mode's soundtrack, including several new songs performed by Elena Siegman and Malukah for each of the maps.
Marketing
Reveal
Teasers were released beginning with Snapchat links[25] appearing in the gameplay of Black Ops II as well as a teaser video released by Treyarch.[26] On April 26, 2015, the first reveal trailer for the game was released and revealed the return of the Zombies mode and beta access for people that pre-order the game for the PC, PS4, and Xbox One. The full game was released on November 6, 2015.[22]
Controversy
On September 29, 2015, the official Twitter account of Call of Duty was temporarily renamed to 'Current Events Aggregate'. It then began tweeting messages about real-life fashion, movies and a terrorist attack that takes place in Singapore. Activision later revealed that these tweets are fake, and served to promote the game's story campaign.[27] This marketing campaign was strongly criticized for faking news, and publisher Activision was blamed for being 'irresponsible'.[28][29] The game's director Jason Blundell said that the team was 'shocked' by the negative reaction of the marketing campaign,[27] and offered an apology.[30]
Seize Glory
Seize Glory is an official live action trailer for Call of Duty: Black Ops 3 that was directed by Wayne McClammy and starring Michael B. Jordan, Cara Delevingne and Marshawn Lynch.[31][32] The trailer features Michael B. Jordan following a man named Kevin as he runs through warfare while destroying zombies and robots.[33] The trailer first aired during November 2015.[34]
The trailer begins with “Paint It Black” by The Rolling Stones as the background music. The setting is a war zone of explosions, soldiers, and a demolished city. Michael B. Jordan standing on a tower, watching over the battle, looks at the camera and says, “What? Y’all don’t know about Kevin?” Kevin, a younger man, explodes onto the battle field with a large assault rifle. Kevin runs through the chaotic city enjoying himself as he shoots at everything and Michael B. Jordan builds up Kevin's character. Kevin performs exciting moves like sliding down stairs and running on walls. Kevin even eats a sandwich while setting off explosives on enemies. Then, Marshawn Lynch, a star running back in the National Football League, fully geared with weapons and armor slides in, ready to take out a whole room of zombies. Kevin flies in and steals Marshawn's glory. Kevin makes the classic cool guy move by setting of explosives behind him without looking while he walks away. Suddenly, a girl that Michael B. Jordan introduces as Cara, jumps down from the sky and sends Kevin off the screen. Cara, a young woman, takes Kevin's spotlight and starts wreaking havoc on the battle field. Cara, smiling, throws her handguns to the side while walking away from explosions in the background. In the middle of the screen, in bold white letters, appears the slogan, “There’s a Soldier in All of Us.”
Activision hired Wayne McClammy as the director. Wayne has been the director of many Call of Duty advertisements.[35] According to Activision Publishing CMO Tim Ellis, the trailer's intent was to show that “The gaming population is so much bigger and more diverse than people may think'.[36] Actors Michael B. Jordan and Cara Delevingne were chosen to star in the trailer as both were known by Activision to be fans of the Call of Duty series.[37]
Pre-order
Call of Duty: Black Ops III and the Digital Deluxe Edition counterpart were available to pre-order on PlayStation 4, Xbox One, and PC. The Digital Deluxe Edition comes with the season pass, which can also be ordered separately. Pre-ordering provided access to the Call of Duty: Black Ops III multiplayer beta and in-game items for Call of Duty: Advanced Warfare, such as custom reticles, an emblem, a calling card, and Advanced Supply Drops.[38] Sony also announced that the Black Ops III beta would come to the PS4 first on August 19 through August 23, 2015.[39] The beta for the PS4 went live on August 18, 2015, several hours earlier than originally announced.[21] After the beta period ended, it was announced that all pre-orders would include the bonus multiplayer map 'NUK3TOWN', a remake of the original 'Nuketown' map, featured in Call of Duty: Black Ops, and in Call of Duty: Black Ops II as 'Nuketown 2025'. Owing to the lack of the campaign mode, the PlayStation 3 and Xbox 360 versions included a digital copy of Black Ops as an added bonus, as well as having their price reduced by 10 dollars compared to the PlayStation 4 and Xbox One versions.[40]
Comics tie-in
A comic book titled Call of Duty: Black Ops III was announced on July 1, 2015. Serving as a prequel to the game, the first issue was released worldwide on November 4, 2015 and was published by Dark Horse Comics. The story is written by Larry Hama, while Marcelo Ferreira served as the artist for the comic book.[41] The story takes place several years prior to the main events of the game, and stars Jacob Hendricks and John Taylor along with their black ops squadmates in an attempt to stop a Russian terrorist plot. Subsequent issues were released throughout 2016.
Call Of Duty Black Ops 4 Revelations
On July 11, 2016, Treyarch announced a new comic book series titled Call of Duty: Zombies, to expand upon the story of the Zombies mode. The story features the return of the TranZit team: Abigail 'Misty' Briarton, Marlton Johnson, Russman and Samuel Stuhlinger, previously the main protagonists of Call of Duty: Black Ops II, as they embark on a search for an artifact known as the Kronorium, while discovering the truth behind Edward Richtofen's reappearance. The miniseries, also published by Dark Horse, features Justin Jordan as the writer and Jonathan Wayshak as the main artist, while Simon Bisley draws the cover art of each issue. The first issue was released on October 28, 2016, and subsequent issues were released throughout 2017.
Special editions and downloadable content
In addition to the Digital Deluxe Edition, other special editions include the Hardened Edition and the Juggernog Edition.[42] The Juggernog Edition includes a mini-refrigerator, a season pass and multiple in-game content.[43] A Collector's Edition bonus map for the Zombie mode, The Giant was announced. It is a remake of the Call of Duty: World at War map Der Riese, and features the original characters, Dempsey, Nikolai, Takeo, and Richtofen.[15] A multiplayer-only starter pack for Microsoft Windows was announced and released on February 16, 2016. It features the multiplayer mode's core mechanics, though certain features, such as the Zombie mode and the Nightmare mode, were excluded. This version of the game is available for players to purchase until the end of February 2016, though it has been made available permanently since.[44]
In December 2015, during Sony's PlayStation Experience event, Activision announced the first downloadable content map pack for Black Ops III, titled Awakening, and was released first on PlayStation 4 on February 2, 2016. Releases for Xbox One and Microsoft Windows happened in March 2016. The map pack contains four new multiplayer maps: Skyjacked (a remake of the Black Ops II multiplayer map Hijacked), Rise, Splash, and Gauntlet, a new Zombies map, Der Eisendrache, and several new gumballs for the Zombie mode.[45] In March 2016, Treyarch revealed the second Map Pack, titled 'Eclipse'. The map pack has four new multiplayer maps, including a remake of the World at War map 'Bonzai' and a new Zombies map, 'Zetsubou no Shima'.[46] The map pack was released on April 19 for PlayStation 4 and May 19 for Xbox One and PC.
The third map pack, Descent, was revealed on June 28, 2016, featuring four new MP maps, including a remake of the Black Ops II map 'Raid' and a new Zombies map, 'Gorod Krovi'. The map pack was released on July 12 for PlayStation 4 and August 11 for Xbox One and PC. The PC release of Descent received controversy, for Activision and Treyarch announced that the map packs would no longer be sold separately, and PC players must purchase the season pass to receive all map packs, while owners of Awakening and/or Eclipse would receive discounts upon purchasing the season pass. The fourth map pack, Salvation, was revealed on August 25, 2016, with remakes of the MP maps 'Standoff' from Black Ops II and 'Outskirt' from World at War, along with the final Zombies map, 'Revelations'. The map pack was released on September 6 for PlayStation 4, and October 6 for Xbox One and PC.
A fifth and final map pack, Zombies Chronicles, contains remastered versions of 8 Zombies maps from previous games: 'Nacht Der Untoten', 'Verrückt', and 'Shi no Numa' from World at War, 'Kino Der Toten', 'Ascension', 'Shangri-La', and 'Moon' from Black Ops, and 'Origins' from Black Ops II, and is not included in the season pass of the game. The map pack was released on May 16, 2017 for PlayStation 4, and June 16 for Xbox One and PC.[47]
On May 24, 2017, Activision and Treyarch announced a Multiplayer DLC Trial Pack for the PC version of Black Ops III, allowing all players to play on all multiplayer maps from the four map packs for free for a limited time, while also offering XP bonuses to players who previously owned the map packs and/or the season pass.[48] On March 20, 2018, the Zombies maps from the four map packs were made available for separate purchase on PlayStation 4 and Xbox One, with PC to follow on May 2.[49] On June 11, 2018, Activision and Treyarch announced the 'Back in Black' map pack, which contains four remastered versions of fan-favorite multiplayer maps from Black Ops and Black Ops II: 'Summit', 'Jungle', 'Firing Range', and 'Slums'. These four maps, which are also included in Call of Duty: Black Ops 4 at launch, are offered first to PlayStation 4 for players who pre-order Black Ops 4 on the aforementioned platform.
Reception
Critical response
Reception | ||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
According to review aggregator Metacritic, Call of Duty: Black Ops III received 'generally favorable' critic reviews for PlayStation 4 and Xbox One, and 'mixed or average' critic reviews for PC.[50][51][53]GameSpot awarded it a score of 7 out of 10, saying, 'Black Ops III doesn't offer anything remarkable to the series, but does just enough to maintain the Call of Duty status quo. The franchise, however slowly, continues its inexorable march.'[55]Polygon also gave the game a score of 7 out of 10, saying 'Black Ops III's biggest point of recommendation may be the breadth of content there, and that's a valid point of view. But Treyarch doesn't meaningfully move the series forward here.'[59]IGN awarded it a score of 9.2 out of 10, saying 'With fun 4-player co-op, new powers, and a fleshed out Zombies mode, Black Ops 3 is the biggest Call of Duty game yet.'[58]
Despite earning positive reviews, there were some criticism. The campaign was heavily criticized for its story and the absence of fan favourite story mode characters. Stuart Andrews of Trusted Reviews stated in his review: 'The only problem is that, as with all all-you-can-eat buffets, some portions are a lot tastier than others, leaving you wondering whether a little more focus might have created something really exceptional. Black Ops 3 is a solid installment that will please the series' hardcore fans, but it's not a mainstream crowd-pleaser in the way that last year's Advanced Warfare was. In a way, it suffers because of Call of Duty: Advanced Warfare. The first Black Ops brought a very distinctive flavour to Call of Duty; one born of conspiracy theory, spy thrillers and darker style of storytelling. The second mixed that up with a sci-fi techno-thriller, splitting the action between interleaved, branching past and near-future storylines and bringing bots and drones into the mix. Black Ops 3's focuses entirely on the sci-fi stuff, loses most of its conspiracy theory trappings and brings augmented super-soldiers in. The result sometimes feels less like a third Black Ops game than Call of Duty: Even More Advanced Warfare. It leaves you wondering whether it's time Call of Duty looked back to the past for inspiration.'[60]
Sales
Black Ops III sold over 6.6 million copies in its first week of sales and grossed over $550 million in sales during its first three days of release.[61][62] In the United Kingdom, the game bested Halo 5: Guardians to become the top selling game.[63]Black Ops III was the top best selling game in the US according to NPD's figures.[64]Black Ops III later became the top selling game of 2015.[65] According to Activision, Black Ops III was one of the best-selling games released for the eighth generation of video game consoles, and that its financial performance is significantly better than its predecessor, Call of Duty: Advanced Warfare.[66][67]
Awards
List of awards and nominations | |||
---|---|---|---|
Award | Category | Result | Ref. |
The Game Awards 2015 | Best Shooter | Nominated | [68] |
Best Multiplayer | Nominated |
Call Of Duty Black Ops 3 Revelations Trailer
References
- Notes
- ^The PlayStation 3 and Xbox 360 versions of the game were developed by Beenox and Mercenary Technology, and Raven Software assisted development on the multiplayer map, Redwood.
- ^Sony Computer Entertainment published the PlayStation 3 and PlayStation 4 versions of the game in Japan while Microsoft Studios published the Xbox 360 and Xbox One versions in Japan.
- ^Brian Tuey and Kevin Sherwood composed additional tracks for the main and multiplayer menu theme and the Zombies mode.
- ^The PlayStation 3 and Xbox 360 versions of the game are multiplayer only.
- ^Latin for 'The First'
- ^Latin for 'The Last'
- Footnotes
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External links
- For the campaign mission in Call of Duty: Black Ops, see Revelations.
- For the song teased with sheet music in Gorod Krovi, see Revelations (song).
Revelations | |
---|---|
Previous level | Gorod Krovi (universe jump) |
Next level | Voyage of Despair (in-game) Blood of the Dead (chronologically, story-wise) |
Game | Call of Duty: Black Ops III |
Character | 'Tank' Dempsey, Nikolai Belinski, Takeo Masaki, Edward Richtofen |
Team | Primis |
Place | 'The House' Remains, Agartha |
Date | Sometime after 'The Arrival of Primis' (Agartha) |
Objective | Survive for as long as possible against limitless waves of the Undead. Open theSummoning Key. Complete the Cycle. |
Enemies | Zombies, Margwas, Panzersoldats, Spiders, Parasites, Cursed Keepers, Furies, Shadowman |
Console codename | zm_dlc4 zm_genesis |
Multiplayer map | Elements of Infection and Infected |
Zombies map | Nacht der Untoten, Verrückt, Kino der Toten, Shangri-La, Mob of the Dead, Origins, Der Eisendrache Elements of Shi No Numa, Buried, and Zetsubou No Shima |
Campaign level | Elements of Demon Within and Life |
- 'The time has come to join Doctor Monty in The House, where an ancient evil threatens the survival of our heroes' immortal souls...'
- — Mission Briefing
Revelations is the twenty-fourth Zombies map and the final map featured in Call of Duty: Black Ops III. The map takes place within Agartha after the release of the Shadowman from the Summoning Key. In contrast to other maps, the cosmic appearance of Revelations is distinct from other previous maps. The map features recurring gameplay elements such as the Guard of Fafnir and the Ragnarok DG-4s, but introduced new features such as the Corruption Engines and a new type of enemy, the Fury. Furthermore, fragments of past maps such as Shangri-La and Origins feature as structural components of the map.
The Primis crew return for the final time as the playable characters. Enemies such as the Panzersoldat, the Parasites and the Spiders also return.
It was released on September 6th 2016 for the PlayStation 4 and then later released on October 6th 2016 for the Xbox One and PC as part of the Salvation map pack. This was also accessible to Black Ops III Season Pass holders.
Overview Edit
Upon Primis Richtofen summoning the souls of Ultimis Dempsey, Nikolai and Takeo in Gorod Krovi, they are transported into 'The House'. Just before they arrive, Maxis instructs the children to 'put the toys away' and ensure that 'the windows are locked before [they] come down to the basement'. As each of the souls arrive in 'The House', Monty transforms each member of Ultimis into their younger self as a means to restore their innocence.
Upon the arrival of Primis, they bring the Summoning Key along with them, which Maxis is mesmerized by. Primis Richtofen and Maxis destroy the teleporter to prevent any further corruption of the universe. Later, Maxis begins hearing the voice of the Shadowman and is lured down to the basement where the Summoning Key is located. Maxis accidentally released the Shadowman, which trapped him inside the Key. As a consequence, he releases the Apothicons from the Dark Aether and corrupts Monty's 'perfect world'. Primis fights alongside Monty to banish the Apothicons and defeat the Shadowman once and for all.
Rooms Edit
'The House' (starting room) Edit
This is where the player(s) will begin. It is set within Agartha. The area is spacious with plenty of room for escape opportunities and area to run, but quite linear in the sense that the player(s) can generally move in one direction. Each door to the left and right of the player(s) cost 500 points to open which lead to Origins on the left and Shangri-La on the right. There are five spawn locations for the zombies.
Weapons Available:
- RK5 - 500 points
- Sheiva - 500 points
Perk Machines:
- Quick Revive - 1500 points (500 on solo)
Other:
- Corruption Engine - 500 points
- Mystery Box spawn adjacent to the alleyway on the left.
Nacht der Untoten Edit
The building acts as a central hub for the player(s) with multiple portals leading to 'The House', Der Eisendrache, Mob of the Dead and Verrückt areas of the map. The debris leading to the upstairs of the building costs 750 points. Important elements of gameplay are located here including the crafting table for the Guard of Fafnir and the Juggernog machine; as well as the main route to the Pack-a-Punch machine.
In comparison to the original map, there are more escape routes for the player(s) to take advantage of, including broken down walls and a more decrepit appearance of the building.
Weapons Available:
- L-CAR 9 - 750 points
- Vesper - 1250 points
Perk Machines:
- Juggernog - 2500 points
Other:
- Buildable Table
- Mystery Box spawn in original location
- Trading Table (available after chalk easter egg)
- Trials/Challenges
Origins: Trenches Edit
On the jump pad from spawn to Origins, the player(s) will enter a fractured piece of the spawn room of Origins, which will lead out to a different version of the Generator 3 route. There is a lower and an upper trench. The lower trench contains a KRM-262 wallbuy as well as a door leading towards Generator 3 which costs 750 points. This will open the door on the upper trench as well and vice versa. The upper trench contains a Pharo wallbuy just before the door.
Weapons Available:
- KRM-262 - 750 points
- Pharo - 700 points
Other:
- Buildable - Dragon Shield piece near Gobblegum machine.
- Buildable - Dragon Shield piece on top of chair in lower trench.
- Buildable - Dragon Shield piece hanging on crate in upper trench.
- Der Wunderfizz location just below drop from upper trench.
Origins: Generator 3/The Mound Edit
Upon buying the door to Generator 3, the player(s) can find the Double Tap machine next to the barricade near the generator. A VMP wallbuy can be found where the robot would normally step on. The Vesper wallbuy can be found on the connnecting path at the top of the generator and the impact crater. The debris leading to the Mound costs 1000 points. Underneath the Mound, there will be a KN-44 wallbuy in the tunnel on the far left. This will eventually lead to the Mob of the Dead area.
Weapons Available:
- KN-44 - 1400 points
- Vesper - 1250 points
- VMP - 1300 points
Perk Machines:
- Double Tap 2.0 - 2000 points
Other:
- Buildable - Flag adjacent to VMP wallbuy.
- Der Wunderfizz spawn on top of the Mound.
- Mystery Box spawn near Generator 3 in original location.
- Trap (Flogger) - 1000 points
Mob of the Dead: Cafeteria Edit
There is boarded up debris along the walkways which cost 250 points. These act as a shortcut for the player to quickly escape. Once the Corruption Engine has been activated, the door leading towards Origins should open.
Weapons Available:
- Argus - 1100 points
- HVK-30 - 1600 points
Perk Machines:
- Mule Kick - 4000 points
Other:
- Corruption Engine - 500 points
- Mystery Box location opposite window to Infirmary.
Verrückt: Upstairs Edit
Similarly to Origins, Verrückt has a decrepit appearance with walls being torn down and elements of Zetsubou no Shima being present.
Weapons Available:
- KN-44 - 1400 points
- Trip Mine - 1000 points
Other:
- Buildable - Skull on wheelchair near jump pad.
- Buildable - Skull on wheelchair near staircase leading to Corruption Engine.
- Buildable - Shield piece resting at wheelchair in room opposite staircase.
- Der Wunderfizz spawn outside jump pad to Mob of the Dead.
- Mystery Box spawn outside staircase leading downstairs.
- Mystery Box spawn inside power room.
Verrückt: Downstairs Edit
There is debris leading out to the Corruption Engine which costs 1250 points, this will also open the debris on the staircase and vice versa.
Weapons Available:
- HVK-30 - 1600 points
Perk Machines:
- Speed Cola - 3000 points
Other:
- Corruption Engine - 500 points
Kino der Toten: Theater Edit
Weapons Available:
- Bowie Knife - 3000 points
- ICR-1 - 1500 points
Perk Machines:
- Widow's Wine - 4000 points
Other:
- Buildable - crystal on the table near jump pad to Verrückt.
Der Eisendrache: Undercroft Edit
Structurally, the undercroft remains intact excluding the new addition of the area leading towards the Primis statues. Low gravity can be activated. Debris leading from Primis statues to pyramid room costs
Door leading through to Kino der Toten from Buried costing 1250 points.
Weapons Available:
- Kuda - 1250 points
- M1927 - 1750 points (available after chalk easter egg)
- M8A7 - 1500 points
- VMP - 1300 points
Other:
- Buildable - Crystal next to the pyramid.
- Buildable - Crystal near the Primis statue.
- Buildable - Shield frame on
- Corruption Engine - 500 points
- Der Wunderfizz location in lower doorway to Kino der Toten.
- Perk Bottle - Above the corruption engine, can be accessed through crack to the right facing outwards.
- Only appears after low gravity has been switched on.
- Mystery Box location in Primis statues room.
Shangri-La: Spawn Edit
Shangri-La remains structurally intact in comparison to the other areas of the map. There are five windows where the zombies can enter from. Upon entering, the L-CAR 9 can be purchased from the right side of the area, as well as the KRM-262 wallbuy located to the left as soon as the player(s) enter from the jump pad. There is debris leading towards the Der Eisendrache area which costs 750 points.
Weapons Available:
- L-CAR 9 - 750 points
- KRM-262 - 750 points
Perk Machines:
- Stamin-Up - 2000 points
Other:
- Mystery Box location in original location
Apothicon Edit
Inside the Apothicon has a drastic change from the cosmic appearance of the other areas in Revelations. A more visceral biological demeanour is present. The Pack-a-Punch can be accessed by shooting the yellow tubes on either side of the sac. Zombies inside the Apothicon have a more skeletal and decayed appearance than their normal counterparts. A single Parasite will always be present in the Apothicon, and will respawn shortly after a player kills it; it does not count toward progress on any round. If a player stays in the Apothicon for a long period of time a Panzersoldat or Margwa will eventually spawn inside. This is also the only area of the map that spiders will spawn in, which happens every 3-5 rounds.
Other:
- Pack-a-Punch machine.
Features Edit
Weapons Edit
Starting Weapons |
---|
RK5 (if A Better Tomorrow has been completed) |
Off-Wall Weapons |
---|
Sheiva - 500 points RK5 - 500 points Pharo - 700 points L-CAR 9 - 750 points KRM-262 - 750 points Argus - 1100 points Kuda - 1250 points Vesper - 1250 points VMP - 1300 points KN-44 - 1400 points M8A7 - 1500 points ICR-1 - 1500 points HVK-30 - 1600 points M1927 - 1750 points Bowie Knife - 3000 points Nunchucks - 100 points Skull Splitter - 200 points Buzz Cut - 300 points Nightbreaker - 500 points Path of Sorrows - 500 points |
Mystery Box |
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Banshii w/ BOA 3, Quickdraw Handle, & Stock |
Other |
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Summoning Key (obtained during For The Good Of All/A Better Tomorrow) |
PerksEdit
Perk-a-Cola Machines |
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Juggernog - 2500 points Quick Revive - 500 points (solo), 1500 points (multiplayer) Speed Cola - 3000 points Double Tap Root Beer - 2000 points Stamin-Up - 2000 points Mule Kick - 4000 points Widow's Wine - 4000 points Der Wunderfizz - 1500 points Deadshot Daiquiri - Obtained via Der Wunderfizz Electric Cherry - Obtained via Der Wunderfizz |
Easter EggsEdit
- The primary Easter Egg quest of the map, For The Good Of All, involves opening the Summoning Key and 'completing the cycle'.
- A new easter egg song called The Gift can be activated by finding 3 teddy bears on the map.
- One is at the entrance to Mob of the Dead from the mound, sitting on a chair to the left of a mysterious surgery patient.
- The next location is in the theater of Kino der Toten, sitting on a chair in front of the podium.
- The final location is in the Verrückt portion of the map, it is on a chair at the beginning of the hallway leading to the jump pad.
- There are multiple radios and wisps: see Revelations (map)/Radios, Wisps and Audio Reels.
- Several hats and helmets can be either found or unlocked around the map: see Revelations (map)/Hats and Helmets.
- The table in Nacht der Untoten can be used to trade weapons with other players, or store a weapon for later use in solo, after completing an easter egg involving the chalk messages found in different sections of the map. This easter egg can be started by first activating low gravity in Der Eisendrache, and then picking up a piece of pink chalk sitting atop a pillar next to where the undercroft Pack-a-Punch location would be in the original map. After acquiring the chalk, the player can hold the use button on various chalk writings around the map to erase and place them in new locations. The easter egg is completed when six chalk writings have been put in their correct places.
- It can be completed by holding use on and moving the chalk drawings in the following order:
- In Der Eisendrache, on the wall under where the undercroft dragon would be in the original map
- In Verrückt, upstairs in the room with the mystery box spawn, on the floor next to a small broken slab
- In Nacht der Untoten, on the wall in the middle curved staircase
- Also in Nacht, the straight staircase next to the portal to Mob of the Dead (there is no actual writing on this wall to erase, simply facing the wall while on the stairs and holding use will put the proper writing down if done in the right order)
- In Mob of the Dead, upstairs on the wall next to the left entrance to the infirmary
- In Kino der Toten, on the wall behind the teleporter and above a mannequin
- Back in Mob of the Dead, in the same place by the infirmary. If done correctly, a ding will play signaling completion.
- It can be completed by holding use on and moving the chalk drawings in the following order:
- If one player completed all other Zombies Main Easter eggs, a spark can be collected in the starting room on the truck. During the Main Easter Egg of Revelations, when the player is able to use the teleporter, the spark can be placed on a custom Mystery Box in Samantha's room. Once they return, the Path of Sorrows can be found as a wall-buy weapon in Shangri-La, and every weapon bought from walls or from the Mystery Box are automatically Pack-a-Punched.
- There are multiple ciphers hidden throughout the map: see Revelations (map)/Ciphers and Scrap Papers
Achievements/Trophies Edit
Name | Description | Points | Trophy Level | Image |
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For The Good Of All | In Revelations, the Key must be opened. | 30 | Silver | |
A Better Tomorrow | In Revelations, complete the cycle. | 30 | Silver | |
Pack-A-Punch-ectomy | In Revelations, recover the Pack-a-Punch machine from its abductor. | 15 | Bronze | |
Keep Close | In Revelations, assist a Keeper in defeating every type of enemy. | 15 | Bronze | |
Death Ray | In Revelations, kill 40 enemies with a single activation of a Corruption Turret. | 15 | Bronze | |
The Grand Tour | In Revelations, visit every unique location within 2 minutes. | 15 | Bronze | |
Wardrobe Change | In Revelations, wear three different hats. | 15 | Bronze | |
Wonderful | In Revelations, kill 10 enemies in one shot with each wonder weapon. | 15 | Bronze | |
Controlled Chaos | In Revelations, override all of the Corruption Engines before round 6. | 15 | Bronze |
Transcripts Edit
Intro Cutscene Edit
Intro Cutscene Transcript |
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Monty: Okay, uh... let's recap a bit, shall we? A view of a countryside can be seen before the view goes towards a house. Monty: This was meant to be a new start, really, a perfect world, free from all the evil that had corrupted each and every corner of the known and unknown universe. The camera goes up a flight of stairs and down a hall. Monty: It was going to be a place of safety for the kids, the little yous... You - little... well, so far, so good. Monty opens a door, revealing Fluffy, Samantha, Eddie and three other children resembling 'Tank' Dempsey, Nikolai Belinski, Takeo Masaki before an airhorn blares. The kids stop playing with their toys and look around before the screen goes black. Monty: But things started to go wrong soon after you arrived. Maxis can be seen facing a teleporter as Primis arrives. Monty: Now, I can understand your initial shock coming face-to-face with Maxis, especially after so long. Richtofen hugs Maxis as the others look around the room. Richtofen then reveals the Summoning Key to Maxis, who looks at the Summoning Key with a shocking look as he begins to hear voices before shaking his head as Richtofen puts the Key away. Monty: But you did the right thing. You followed the plan. You brought the Summoning Key here, and you destroyed that bloody machine once and for all. Maxis then hands Richtofen an axe as the two then dismantle the MDT. The screen goes black. Monty: Thing is... Maxis went and ballsed everything up. Maxis can be seen asleep within a chair as he begins to hear voices until he wakes up. Mysterious Voice: Please... you must help me. The door to the basement of the house opens as Maxis heads downstairs. Monty: He heard voices, you see. Calling to him. Maxis walks over to the Summoning Key, which is now shaking and glowing violently as he slowly reaches for it. Mysterious Voice: Only together... can we prevent the destruction of your world. The Summoning Key then flies into Maxis' hand. Suddenly, he is forced to activate the Summoning Key as he is preserved within it, with the Summoning Key being caught by the now physically released Shadowman. Monty: It wasn't REALLY his fault, you know he hasn't got his soul yet, all I got was a brain. Anyway, the KEY thing - as in the thing that is key - is that Maxis fiddled around with the Summoning-thingamajig and accidentally released an even bigger bastard. The Shadowman flies through the hall before exiting the house. Monty: Someone even I didn't know was in there - The Shadowman. The camera views his face as he then breaks a part of the porch as he levitates to a nearby hill overlooking the valley. Monty: The one and only - original - harbinger of doom. The Shadowman then creates a massive rift in the sky, causing lots of destruction to everything as everything becomes broken. The remains of the entire area are seen as a set of floating islands appearing out of thin air.A view of the Shadowman now in his Apothicon form then turns back as the camera zooms into a window, where Primis and Monty are. Monty: So, I am going to be absolutely truthful with you. Things have gone way too far out of control. This isn't any vague 'woo-hoo-hoo' evil, we are talking about the Apothicons. Several Apothicon beasts are seen floating in an unknown space, entering and exiting a massive blue glowing sphere. One of the beasts then spit a blue meteor into a portal. Monty: The most powerful and evil entities in all the existences that ever... existed. And now they're here in our perfect world. A fractured view of Nacht der Untoten can be seen as zombies with red eyes close in on The House. Primis then steps outside as they ready their weapons. Monty: I'm not going to sugarcoat things... It's a fucking shitshow. Monty closes the door behind them as the shadows of the zombies approaching them can be seen behind them on the wall. |
Ending Cutscene Edit
Outro Cutscene Transcript |
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Primis gets teleported to Samantha's room in the House. In the room, a Monkey Bomb, a rocket, a toy rabbit, a toy elephant and the Teddy Bear is seen in the middle of the room, circling around the Summoning Key before infusing with it. S.O.P.H.I.A. is seen at the back of the room. Ludvig Maxis: Sophia... S.O.P.H.I.A: Maxis... Ludvig Maxis: You know what we must do, my dear. S.O.P.H.I.A is then seen preserving the Summoning Key into her A.I. body. S.O.P.H.I.A: Yes, my love. Ludvig Maxis: We will do it together. As one we are, now and forever. The screen fades to black. S.O.P.H.I.A is seen zipping into the giant blue Apothicon Sun, followed by the Summoning Key. The Apothicon-infested world now ceases to exist and shows a scene in space. Screen fades to black once again and a sunrise can be seen. Monty: With the evil vanquished, I can start making it all nice again. No undead, no Apothicons, no Shadowman. All of it gone, forever, but, here's the funny thing. You snowflakes shouldn't even still be here. The scene changes to Primis, as Dempsey looks down at one of his blood vials, with it being empty. Monty: You should be fading out of existence by now. Those blood vials... Dempsey and Richtofen share a glance at each other. Richtofen: I was wondering when you would bring this up. Monty: They're from realities we already closed off. They shouldn't be here, they CAN'T be here! Monty walks up to Richtofen as he grabs his empty blood vial. Monty: Such a paradox means you're putting my perfect world at risk. Richtofen takes a step back from Monty. Monty: You guys and your bloody free will. What to do? WHAT TO DO? Well, you certainly can't stay here. Nikolai and Takeo nod at each other and are about to draw their weapons when Richtofen interrupts. Richtofen: You could send us somewhere else, somewhere we've never been. Monty: Mhm, I suppose I could make a little corner somewhere in history. A place where I can dump some of the other shit that I have left over, or I just wipe you from existence. Primis starts to fade away from existence. Monty: Ooh, hang on! Actually, that all works out perfectly! The screen fades to white then to a close-up on Dempsey. The screen pans back to show Dempsey, Richtofen, Takeo and Nikolai standing on a mount, each wielding an original elemental staff and wearing crusader armor. A crowd is seen cheering for them as the four raises their staffs as conquering heroes. The screen transitions into the 'Primis' image from Origins. The image burns and the words 'THE END' appear. |
Quotes Edit
- Main article: Revelations (map)/Quotes
Audio Logs Edit
- Main article: Revelations (map)/Radios, Wisps and Audio Reels
Ciphers Edit
- Main article: Revelations (map)/Ciphers and Scrap Papers
Gallery Edit
VideosEdit
TriviaEdit
- The map features many different aspects of previous maps, such as Mob of the Dead and Origins.
- The maps that make up the various locations in Revelations are Origins, Mob of the Dead, Kino der Toten, Der Eisendrache, Shangri-La, Verrückt, and Nacht der Untoten.
- Call of the Dead and 'Five' are referenced in Radio Messages.
- The test tubes found in the bunker of Zetsubou No Shima can be seen when entering the Verrückt portion of the map.
- The round change music is synonymous with where the player's located. For example, if the player is in the Origins trenches, they will hear the Origins round changing theme; if they were in Nacht der Untoten, they would hear the original round changing theme, and so on. This is also the case for when the player dies, as the Game Over music is synonymous with the location the player died in.
- The round change music in the Verrückt, Kino der Toten, and Shangri-La sections seems to have changed; Instead of using the original round change music, each map gets its own unique music. For example, in Kino der Toten, as the round ends, it reuses the one in Buried, and as the round starts, it reuses the theme used in The Giant and Der Eisendrache with a sound effect of a film projector.
- The maps that make up the various locations in Revelations are Origins, Mob of the Dead, Kino der Toten, Der Eisendrache, Shangri-La, Verrückt, and Nacht der Untoten.
- Unlike in previous maps, all of the icons relating to the previous Easter Eggs (the Summoning Key for Apocalypse Averted, and the Gateworms for Paradoxical Prologue, My Brother's Keeper, Seeds of Doubt, and Love and War) will appear on the map selection screen.
- The zombie's eye color are red, much like Mob of the Dead and Gorod Krovi.
- According to some audio quotes, the GKZ-45 Mk3 was originally supposed to be in the map.[1]
- The Demonic Announcers were originally supposed to be either Dr. Monty or the Shadowman, possibly depending on the players' choice, but this was cut from the final version of the map.[2]
- Also found in the video as well as one of the Revelations trailers was the Rocket Shield from Shadows of Evil and Der Eisendrache, but it was replaced with the Guard of Fafnir.
- 'This door is opened elsewhere' is a reference to Quake's locked doors, where a player would have to trigger an event somewhere else to open the door.
ReferencesEdit
- ↑https://www.youtube.com/watch?v=DMEh_O-T-sU
- ↑https://www.youtube.com/watch?v=wv5kLMwiwbA
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